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Old Oct 26, 2006, 12:52 PM // 12:52   #1
Pre-Searing Cadet
 
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Default NEW UPDATE: Auto Centering Camera

Like the others I may have some small gripes about the AOE changes and monster AI, but I'm willing to adapt and try new strategies.

However this new camera centering during battle has got to be fixed, removed,
or at least made so players can turn this feature off if they want to.

Thanks............
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Old Oct 26, 2006, 12:54 PM // 12:54   #2
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Hasn't that always been there?
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Old Oct 26, 2006, 12:59 PM // 12:59   #3
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No this is different. I mean have you tired fighting anything since the update?
I was fighting Avicara earlier with my ranger..and the camera would bobble and hop with his every sidestep...back and forth, trying to stay central. The only way to stop it was to drag the camera to the side a bit using the mouse cursor.
Totally annoying, cant imagine monking with this...must be terrible.
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Old Oct 26, 2006, 01:40 PM // 13:40   #4
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This just screams out for a toggleable option.

I can imagine why they want a camera like this, for new players who don't konw how to move it and get lost.. we've probably all seen the guy in town asking people to tell him how to move his view because he accidently nudged it or whatever. I'm sure it's a problem for some people until they know how it works.

But for Gods sake, give an option for the rest of us who are completely comfortable with using the camera ourselves. Nothing is more annoying than when it moves from the position you placed it in. It's worse now than it ever was before. Don't treat us all like nitwits that cant figure out how to move the view. Please give us a toggle.
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Old Oct 26, 2006, 02:39 PM // 14:39   #5
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This absolutely needs to be fixed/removed/made optional. Its like being drunk as the screen lurches round in circles. The game is hardly playable with the lumpy heavy movement.

ANet - DO IT!
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Old Oct 26, 2006, 03:48 PM // 15:48   #6
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Its annoying and should be removed. It doesnt help monking in gvg at all!
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Old Oct 26, 2006, 04:00 PM // 16:00   #7
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make optional please.
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Old Oct 26, 2006, 04:26 PM // 16:26   #8
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The problem may actually be a new bug with the Free Camera toggle. In the past it was on by default. Now it seems to be off by default. And if you toggle it on, it reverts back to off after a few moments.

Anyway, I reported it as a bug and the reply didn't say 'it's not a bug it's a feature.'
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Old Oct 26, 2006, 04:28 PM // 16:28   #9
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I haven't seen this yet. I'll hold my opinion until then.
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Old Oct 26, 2006, 04:33 PM // 16:33   #10
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I seen it, it feel like the camera is acting on it's own thought. I can't control the damn thing. It keep wanting to re-center itself and half the time it does a 360 when i tried to force it out of my sight.
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Old Oct 26, 2006, 04:46 PM // 16:46   #11
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The camera is definitely doing something it didn't do before. Here's what I posted in another thread:

Quote:
I don't know what everyone else is experiencing with this, if anything, but I too have noticed the camera doing weird things now. It seems to work normally (as it used to) about half the time, but then the rest is this new dizzying stuff:

For example, when using the keyboard (W A S D) keys to walk around -- if I stand still and turn to either side, the camera now swings exaggeratedly with me to look in the direction I'm turning, then recenters to behind me (it used to just stay in place in relation to me). This is nauseating and confusing.

A less severe issue is when I stop running -- the camera moves slighty to maintain the "true behind" angle as my character goes from the running stance to the standing position (<-- some characters, more than others, turn their head a little bit for that "dramatic pose" when standing still).

Again, this only happens about half the time, but regardless, it's disorienting and frustrating -- ANet please return the camera to it's old style!
I haven't even tried it in battle yet, but as having a monk toon myself I can only imagine...
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Old Oct 26, 2006, 04:47 PM // 16:47   #12
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I think I've been able to force the camera into position... then again I mostly play my ranger in groups so. :X
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Old Oct 26, 2006, 05:27 PM // 17:27   #13
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well, the camera seem to be stuck everytime i try to turn it behind me. Also, there is a invisible wall behind me or some sort that stop the camera half way and it will bounce back.
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Old Oct 26, 2006, 06:15 PM // 18:15   #14
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hmmm well, I haven't noticed anything new about the camera. but then again I mostly use mouse clicks or RMB+WASD to move and look around... FPS custom, you see.
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Old Oct 26, 2006, 06:31 PM // 18:31   #15
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I have this camera problem when I go to rotate my character with my WASD keys, the camera seems to jump and it is very agitating.
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Old Oct 26, 2006, 06:34 PM // 18:34   #16
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an option to disable this is needed plz. The large dmg numbers are bad enough.

While engaged in combat my char kept turning to whomever was target, no matter how close to center - I actually started feeling queezy, go figure.

Anyway, I did notice that when I changed my view to off center it didn't move around. Just toggled targets and went at it.

ign - Huntress Velasca
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Old Oct 26, 2006, 06:56 PM // 18:56   #17
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Oh man, I thought it was just me. It only does it sometimes, so I thought it may have been some kind of lag. It is very annoying.
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Old Oct 26, 2006, 09:07 PM // 21:07   #18
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After playing 5 gvgs ( monk )im dizzy and I want to puke. Please adress this issue ASAP.
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Old Oct 26, 2006, 09:27 PM // 21:27   #19
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/signed on the annoying account

also when standing still in for instance towns, SOMETIMES when turning a few degrees left or right, it bugs and u go back to where you are. This is also very annoying
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Old Oct 26, 2006, 09:53 PM // 21:53   #20
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/signed

Get rid of it; make it optional; do whatever, just don't force it on us.

Choices are good, right ANet ?
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